Introduction
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We are following CodeCanyon rules and regulation, so under this licenses you can only publish single product on play store. And you can’t sell this source code anywhere. Please follow Standard Licenses
Flutter is Google’s UI toolkit for building beautiful, natively compiled applications for mobile, web, and desktop from a single codebase. It is very easy to learn and currently it is getting more and more popular. With this blog post, you will learn some basic stuff about Flutter and after reading it, you will be able to create a simple application using this technology.
Click here to check out more details about flutter.
Choose your Platform and follow steps to build and run application.
Step 1 : Get the Flutter SDK
1 Download the following installation bundle to get the latest stable release of the Flutter SDK:
2 Extract the zip file and place the contained flutter in the desired installation location for the Flutter SDK (for example, C:\src\flutter; do not install Flutter in a directory like C:\Program Files\ that requires elevated privileges).
Step 2 : Update your path
If you wish to run Flutter commands in the regular Windows console, take these steps to add Flutter to the PATH environment variable:
From the Start search bar, enter ‘env’ and select Edit environment variables for your account.
Under User variables check if there is an entry called Path:
Note that you have to close and reopen any existing console windows for these changes to take effect.
You are now ready to run Flutter commands in the Flutter Console!
Step 3 : Run flutter doctor
From a console window that has the Flutter directory in the path (see above), run the following command to see if there are any platform dependencies you need to complete the setup:
C:\src\flutter>flutter doctor
If you find any issue during environment setup, please go online Click here
Step 1 : Get the Flutter SDK
1 Download the following installation bundle to get the latest stable release of the Flutter SDK:
2 Download SDK and extract downloaded file, just double click on that. and just copy extracted folder and paste it to your desired location (for example, Documents\flutter).
Step 2 : Update your path
Path variable needs to be updated to access “flutter” command from terminal. you can just update path variable for current terminal window only. and if you want to access flutter commands from anywhere in terminal, we need to update SDK path permanently.
To update PATH variable, we need to open terminal.
To update PATH variable for current terminal window only, then enter this command “export PATH=”$PATH:`pwd`/flutter/bin”” and hit enter key.
To update PATH variable permanently, then Open or create .bash_profile file. to open or create that file, then enter “sudo open -e $HOME/.bash_profile” and hit enter key.
Append below line to bash_profile file at bottom of all other content. “export PATH=”$PATH:[PATH_TO_FLUTTER_GIT_DIRECTORY]/flutter/bin”” as [PATH_TO_FLUTTER_GIT_DIRECTORY] is actual path of SDK folder.
Run this command on terminal “source $HOME/.bash_profile” to refresh PATH variables.
Then check whether our SDK is successfully installed or not.
You are now ready to run Flutter commands in the Flutter Console!
Run “flutter doctor” into terminal, If you are getting check list of flutter sdk requirements, it means SDK is successfully installed on your machine. and you can start building flutter apps on your machine.
If you find any issue during environment setup in macos, please go online Click here
Step 1 : Get the Flutter SDK
1 Download the following installation bundle to get the latest stable release of the Flutter SDK:
2 Download SDK and extract downloaded file, just double click on that. and just copy extracted folder and paste it to your desired location (for example, Documents\flutter).
Step 2 : Update your path
Path variable needs to be updated to access “flutter” command from terminal. you can just update path variable for current terminal window only. and if you want to access flutter commands from anywhere in terminal, we need to update SDK path permanently.
You’ll probably want to update this variable permanently, so you can run flutter
commands in any terminal session. To update PATH variable, we need to open terminal.
export PATH="$PATH:[PATH_TO_FLUTTER_GIT_DIRECTORY]/flutter/bin"
source $HOME/.
to refresh the current window, or open a new terminal window to automatically source the file.flutter/bin
directory is now in your PATH by running:echo $PATH
Verify that the flutter
command is available by running:
which flutter
You are now ready to run Flutter commands in the Flutter Console!
Follow below steps to build and run your application.
All below steps are must be followed to build and run application
Download and find the your project folder, use your preferred IDE (Android Studio / Visual Studio Code / IntelliJ IDEA) to run the project.
After you loaded project successfully, run the following command in the terminal to install all the dependencies listed in the pubspec.yaml
file in the project’s root directory or just click on Pub get in pubspec.yaml fileif you don’t want to use command.
flutter pub get
DartCopy
Restart Android Studio if the errors are still persists.
You will see below like screen after you have build your app successfully
After the app build completes, you’ll see the app on your device.
If you don’t use Android Studio or IntelliJ you can use the command line to run your application using the following command
Below step requires flutter path to be set in your Environment variables. See https://flutter.dev/docs/get-started/install/windows
flutter run
DartCopy
Flutter offers a fast development cycle with Stateful Hot Reload, the ability to reload the code of a live running app without restarting or losing app state. Make a change to app source, tell your IDE or command-line tool that you want to hot reload, and see the change in your simulator, emulator, or device.
Do not stop your app. let your app run.
/android/app/src/main/AndroidManifest.xml
and specify your application name.<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example">
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<application
android:name="io.flutter.app.FlutterApplication"
android:label="YOUR_APPLICATION_NAME"
android:icon="@mipmap/ic_launcher">
<activity
/mipmap-hdpi
in /android/app/src/main/res/
folder/mipmap-mdpi
in /android/app/src/main/res/
folder/mipmap-xhdpi
in /android/app/src/main/res/
folder/mipmap-xxhdpi
in /android/app/src/main/res/
folder/mipmap-xxxhdpi
in /android/app/src/main/res/
folderApplication icon name must be ic_launcher
/android/app/build.gradle
defaultConfig {
applicationId "YOUR_APPLICATION_ID"
minSdkVersion 21
targetSdkVersion 29
versionCode 1
versionName "1.0.0"
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
}
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Open your project in Xcode.
Bundle Id is a unique Identifier of your of app on iOS and MacOS. iOS and MacOS use it to recognise updates to your app. The identifier must be unique for your app.
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Run the commands to use the latest version of the SDK from the beta channel and enable web support (hit command one by one).
$ flutter channel beta
$ flutter upgrade
$ flutter config --enable-web
Running flutter channel beta replaces your current version of Flutter with the beta version and after this, running the flutter upgrade upgrades your install to the latest beta. Returning to the stable channel (or any other) requires calling flutter channel explicitly
To Web support to the existing app project, run the command in a terminal from the root directory.
$ flutter create .
After forming this command restarts the Android studio.
Select Chrome or any preferred browser and run the project.
Before you can add Firebase to your Flutter app, you need to create a Firebase project to connect to your app. Visit Understand Firebase Projects to learn more about Firebase projects.
If you’re releasing your Flutter app on both iOS and Android, register both the iOS and Android versions of your app with the same Firebase project.
Make sure that you enter the ID that your app is actually using. You cannot add or modify this value after you register your app with your Firebase project. Both applicationId should be matched.
Follow the instruction for enabling Firebase services in your Android app here
List of common issues
Download the SDK and point the SDK folder path in your future projects. There are different sources you can try
Restart Android Studio if the errors are still persists.
Running "flutter pub upgrade" in Amoux Themes Flutter... The current Flutter SDK version is 1.17.5. Because Amoux Themes Flutter depends on flutter_svg >=0.18.0 which requires Flutter SDK version >=1.18.0-6.0.pre <2.0.0, version solving failed. pub upgrade failed (1; Because Amoux Themes Flutter depends on flutter_svg >=0.18.0 which requires Flutter SDK version >=1.18.0-6.0.pre <2.0.0, version solving failed.) Process finished with exit code 1
Generally, this error occurs when
After implementing the above solution, run the below command in the terminal.
Flutter does not support iOS versions lower then to 8.0.
Flutter does not support iOS versions lower then to 8.0.